Reports Lifecycle
Descriptive

Early Access Share By Steam Tag Group

Where is early access most common?

Chart

Open World Survival Craft
47.6%
MOBA
35.5%
Loot
33.3%
Looter Shooter
31.2%
Team-Based
31.1%
Online Co-Op
30.8%
Sandbox
30.7%
Crafting
30.6%
Base Building
30.2%
Survival
30.2%
Social Deduction
29.7%
Massively Multiplayer
28.9%
Artificial Intelligence
28.4%
Economy
28.4%
Action RTS
27.5%
Colony Sim
27.1%
eSports
26.9%
Building
26.7%
Open World
26.3%
Vehicular Combat
26.2%
PvP
25.8%
Battle Royale
25.2%
Multiplayer
25.1%
Automation
25.0%

Table

GroupGamesEarly access share
Open World Survival Craft42447.6%
MOBA30735.5%
Loot30333.3%
Looter Shooter31431.2%
Team-Based16731.1%
Online Co-Op1,22730.8%
Sandbox2,63630.7%
Crafting75230.6%
Base Building88430.2%
Survival2,35130.2%
Social Deduction14529.7%
Massively Multiplayer1,25528.9%
Artificial Intelligence20828.4%
Economy59628.4%
Action RTS30227.5%
Colony Sim56927.1%
eSports33426.9%
Building1,32426.7%
Open World2,10326.3%
Vehicular Combat19126.2%
PvP1,89425.8%
Battle Royale58025.2%
Multiplayer4,61825.1%
Automation41625.0%
Moddable10924.8%
MMORPG55624.5%
Competitive23523.0%
Voxel21822.9%
Third-Person Shooter1,20622.5%
Arena Shooter1,28621.7%
Action Roguelike4,08521.6%
PvE1,10421.5%
Programming25721.4%
FPS3,95121.4%
Roguelite2,78721.3%
Trading16521.2%
Card Battler1,03021.2%
VR5,51521.1%
Resource Management61520.8%
Character Customization62520.6%
Space Sim51620.5%
Zombies1,25920.5%
Life Sim1,45620.5%
Management1,75820.4%
Combat61420.2%
Roguelike Deckbuilder51219.9%
Game Development34919.8%
Swordplay17219.8%
Medieval74119.6%
Roguelike2,93719.4%
Hack and Slash1,77719.4%
Violent1,91419.3%
Post-apocalyptic59119.3%
Procedural Generation61319.2%
Trading Card Game27719.1%
Archery10519.0%
Bullet Time12119.0%
Dragons15819.0%
Driving68019.0%
Capitalism21119.0%
Immersive Sim1,65318.8%
Deckbuilding79318.8%
City Builder1,30418.8%
Magic45618.6%
Co-op1,29318.6%
Split Screen14118.4%
Auto Battler74318.4%
Action RPG2,90618.2%
Farming Sim74318.2%
RPG36918.2%
Military35318.1%
Real Time Tactics81017.9%
Party14617.8%
Football (Soccer)27017.8%
Hero Shooter32717.7%
God Game34017.6%
Dinosaurs22317.5%
Tactical58917.5%
Utilities1,26917.4%

How to read this

Where is early access most common? Rows are support-filtered so small, unstable groups are omitted.

What this does not prove

Development stage is LLM-extracted and should be treated as a classification signal.

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